Please check out these previously implemented applications
Design and implementation of the 2D real-time strategy game to be completed soon. (Java, JavaFX + FXGL)

Implementation of an energy optimization web application user interface and Spring microservices functionality. (Java, Spring, HTML, CSS) (for VTT)

Implementation and design of a mobile racing game mechanics, AI, physics and rendering. (Java) (for Kuuasema)

Racing game review article

Design and implementation of a bowling game. (Java) (for Kuuasema)

Bowling game review article

Implementation of new features and bug fixing for a building construction scheduling software. (C++) (for Graphisoft)

Implementation of a 3D application including XML parsing, coordinate transformations and interactions. (C#, OpenGL) (for VTT)

Implementation of a Unity 3D demo site with interactions between objects. (Unity, C#) (for VTT)

Implementation of a mathematical software tool user interface and reading and writing of configurations files with (Java, Swing) (for VTT)

Implementation of a building automation mapping tool user interface, web service interactions and mapping functionality. (.NET, web services) (for VTT)